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Ok if there’s something we really know Soulja Boy(Soldier Boy) of, besides his hit single: Crank dat(Superman), is how this kid knows how to use the Internets (Viral videos via youtube). From the looks of things though his open challenged seems real enough (although some would argue that it’s a publicity stunt made for xbox 360). Now for everyone who don’t got any idea what started it all, be entertained as a group of video game nerds (Screwattack), representing all of the internets (and they have the rights to say so), gets their game on and accepted the open challenge, watch the following videos (chronologically ordered because I love you all awww):
Lol, Pokemon? Soulja Bitch? This is why I love Screwattack.
and Soulja Boy’s response?
I’m not sure what happened after he accepted the challenge though (besides Soulja Boy deleting his acceptance challenge in his official website) :/, well one thing’s for sure Screwattack would have updated us if something did happen so it probably never did. Now that you’ve seen how cool the people over at Screwattack is then you might want to check some of their other cool stuffs as well.
Oh and here are some of Soulja Boy’s videos against that MTV guy:
Lol. Classic button mashing? Sorry to break it to you.
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A Pirate is a Pirate
You can’t convince a pirate to buy a game unless you make them feel like it’s all their money’s worth. The reason why Warcraft 3 is the least pirated game in my country is simply because of it’s long term value:
Single Player, Multiplayer, Battle.net and free custom mods, combine that with the thought of another smash hit like DotA possibly coming in and you have yourself a winner. In the case of Demigod, it’s publisher, Stardock instead chose a different approach: Ignore the pirates. Stardock got that right, you can’t stop piracy, but you can try to convince pirates to buy your game rather than trying to prevent them from playing the game through some strong copy protection methods that is always and I dare say, ALWAYS cracked in a few months. In the end, only the gamers who bought your game lost(a classic example is Spore. Note: Now fixed). What’s working right now is how the people at Stardock is getting into the people’s hearts by announcing an almost daily update in the official Demigod website, I for one wasn’t really into buying the game because im very skeptical of the long term support, I still have my doubts but I hope Stardock proves me wrong. DotA is very well alive and kicking for 6 years now and im sure a lot of DotA gamers out there are pirates. If you, pardon-the-word, screw the pirates who trusted you(that sounds a bit awkward) and bought the game then I doubt you can convince them again in the future. You have something going right here, you are getting to gamer subconsciously by showing how dedicated you are. This is a true case of Retail vs Free. DotA is a community-driven game, game changes are from players themselves and I hope this will be the case for Demigod but then again, Stardock introduced the Gamer’s Bill of Rights and the very bold: Ignore the Pirates policy so if there’s someone who can pull this off then it’s Stardock.
Update #1 – April 30 2009
It seems that Demigod is getting good sales even with such a bad start. With it’s full potentials yet to be unlocked(More Demigods, Clan Supports), looks like Demigod could live up to expectations.
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Perhaps the most entertaining versus title ever, I’m here to pit Demigod, Defense of the Ancients and League of Legends (still unreleased) against each other.
Although Demigod borrows heavily from DotA’s gameplay (which is essentially a team of heroes pummeling each other until the mother structure of the opposing team is destroyed), a common misconception i’d like to clarify is Demigod isn’t DotA, the feeling of DotA is there but after a few games of playing it, you can see that it’s not. Play it like DotA and your team might falter, from that I’ll say Demigod is more team oriented than hero oriented. I have to say, after playing DotA for quite some years now, my ultimate goal for every game is to prevent enemy heroes from leveling up while shaping my character up to become a very powerful entity.
Buggy online multiplayer aside, my dislikes about Demigod stems from what I love in DotA, one thing the developers should fix is that psychological bind we DotA players have with DotA, you just can’t stop comparing it to DotA while playing, this is only natural as the reason why DotA players will play Demigod is because of that DotA gameplay element. Well to put things down in a more constructive manner, here are my thoughts:
It really bugs me that some Demigods feel like regular creeps, maybe because of the Demigod’s size. When everything is a battle between god-like beings, you are expecting grand spectacle whenever demigods are colliding.
Along with the sizes of some of the demigods, the health bars are also very small to notice, put that next to a bunch of creeps and it’s hardly noticable.
Some details to add depth to strategies. Details like what items the enemies are holding is missing, the game clock should be displayed on the top right at all times.
Online match is broken currently being fixed.
What Demigod got right.
With how things are right now, it seems that.
Why Demigod is not DotA.
Demigod is great. It’s really fun and doesn’t have much of that headache. It’s all about capturing the right flags and supporting your team. Practicing your hero isn’t really a problem as a single player mode is available, there are many
There’s just one real dislike about Demigod:
As things stands out, killing another demigod feels like a game of chance rather than strategy, you don’t have details about the items other Demigods are carrying and Life points are just too high to consider using math.
I haven’t taken other things like limited heroes(DotA started with just a few and LoL will be starting with 8), buggy online multiplayer but im sure it will be resolved soon by the passionate guys from Stardock.
Stardock Representative frogboy also interacts very well with the community and judging from his name’s similarity to DotA’s icefrog, this guy is definitely a DotA fan. It’s hard to argue that frogboy is one awesome fella and should be one of the reasons why you’ll love Stardock.
This page is under construction.
DotA is a very intense game, my words will never do justice on how intense every match in DotA is. If you don’t believe me, check out these videos. While Demigod is more team oriented, DotA is a game of precision where relaxing bares many consequences. Every move must be well thought.
Bottomline: DotA is not for the weak hearted.
Pros of DotA
– Community Support, since it’s debut in 2003, DotA is still going strong with updates, features and fixes.
- If there’s one thing I doubt
Cons of DotA
– Imbalance, a lot of heroes and a lot of combination is available which is both a good thing and a bad thing,
– Unfriendly to newcomers, Beginners and newbies beware,
League of Legends (LoL)
As of right now, League of Legends (LoL) is not released yet so I will only assume what it could be from the screenshots and videos posted in their official website, from the looks of things LoL is going to be very similar from DotA, it is going to be very interesting to see what happens when the DotA community splits up.
Im playing Demigod now because it’s a very fresh break from DotA. I have to admit, the real fight isn’t really about Demigod vs DotA but rather, DotA vs LoL and Demigod vs Starcraft DotA. Just think about it.
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DotA, or Defense of the Ancients is a very popular mod originally in Warcraft 3, this article serves as a discussion for the upcoming Starcraft 2 DotA mod and Blizzard’s upcoming Starcraft 2 Map Editor.
Update 1 – 2009-04-23 :
In case you’re wondering the possibility of a Starcraft 2 DotA map, the obvious answer is definitely. Blizzard has already spoken regarding this matter and confirmed that the Starcraft 2 engine is very capable of creating DotA-like custom games (Some reports even indicated that abilities of dota heroes are already available in the map editor). For those who are excited in creating your own Starcraft 2 mods and are aiming to create something that would be on a par or even beating better than DotA, then this is your chance! Blizzard’s Starcraft 2 Map Editor was built around the possibility of creating DotA-like games. Due to the massive success of DotA, custom map building in the upcoming Starcraft 2 Map Editor is definitely going to pack a lot of features. We are already certain that leveling up, spells, items, inventory, custom abilities and heroes are all possible. For all those wondering what this means for the future of upcoming mods, remember that “Warcraft 3 have a roughly 5mb limitation, this is why if you notice, some custom maps in Warcraft 3 have a nice model for their heroes while DotA, even with it’s huge success doesn’t. With that 5mb limitation lifted, commercial-like mods is very possible. One feature im hoping for is a custom game protection to prevent theft and clones.
One very interesting thing to consider here is due to the massive popularity of Dota, it will spawn a lot of clones and even fakes pretending to be the official map. Of course, this can easily be fixed by doing a simple announcement from the official DotA website.
Update #2: 2009-04-24
No to Starcraft 2 DotA Haters
This might have fallen out of my radar for quite some time now but a very odd attempt to stop DotA-like mods is up. Though I respect everyone’s opinions, I would say that your reasons for the petition is very unthoughtful and will just hurt the quality of mods. As I pointed out in my first update, we should be very thankful for the mainstream success DotA has brought to us as it will certainly improve the quality of the upcoming Starcraft 2 mods.